AI Insights · Timothy · October 2023
Top 5 Boxing Games on iOS in Poland: Q3 2023 Performance
An overview of the performance trends for the top boxing games on iOS in Poland during Q3 2023, including downloads, revenue, and active users.
In Q3 2023, the top 5 boxing games on iOS in Poland showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.
Real Boxing 2 by Vivid Games S.A. experienced fluctuating weekly revenue, peaking at $124 in early July and falling to $26 in mid-September. Downloads saw a significant drop from 723 in late July to just over 200 in late August, but rebounded to 333 by the end of September. Active users also declined from 1.3K in July to around 684 by the end of the quarter.
EA SPORTS™ UFC® 2 from Electronic Arts showed a notable spike in revenue, reaching $225 in mid-July before stabilizing around $70 by the end of September. Downloads increased significantly from 6 in early July to 437 by the end of the quarter. Active users saw a steady rise, climbing from 890 in early July to 1.4K by late September.
Boxing Star: Real Boxing Fight by THUMBAGE had modest revenue throughout the quarter, peaking at $64 in early July and late July. Downloads spiked to 191 in late August but fell to 8 by the end of September. Active users followed a similar trend, peaking at 527 in late August and dropping to 68 by the end of the quarter.
Burrito Bison: Launcha Libre from Kongregate maintained relatively stable revenue, with minor fluctuations around $10 to $35. Downloads remained consistent, with slight increases in mid-September reaching 114. Active users showed a gradual increase, peaking at 512 in mid-September before settling at 399 by the end of the quarter.
MMA Manager 2: Ultimate Fight by Prey Studios had lower revenue, with minor peaks at $52 in early August and $40 in mid-September. Downloads were relatively low, peaking at 61 in late July and decreasing to 19 by the end of September. Active users remained stable, with a slight peak at 379 in late July and ending the quarter at 245.
These trends highlight the dynamic nature of the mobile gaming market in Poland. For more in-depth insights, visit Sensor Tower.